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Dfo flauncher emblem
Dfo flauncher emblem













dfo flauncher emblem

Also they just added a shitton of dps so naturally dps population is high. He was super surprised to see how many groups form statics just to make sure saders are covered. One big issue is how difficult it is to farm for a buffer.This is a huge problem, no matter what response they give there will be a shitshow.Also, they're going to up all syn effects under 30s to 30s duration (debuffs mainly) to reduce complaints in the short term.They're not 100% sure this is how we'll push the fix, can't give a specific time frame, and know this will have to be done very well to minimize complaints, but they're currently aiming for next Season. Instead, the 34% amplification will be moved to synergy gear, and all classes will need to equip it to apply a synergy buff. This is a plan they're consideringa t the moment (not final): No more synergy/dps split. They fully intend to change exactly how synergy characters work.They're still letting the 1 syn get their own syn buff for now, but this is a temporary bandaid fix for right now.

#Dfo flauncher emblem full#

Simply put this just makes too much of a headache to do a full system change to fix this to not cause some issue that someone will complain about. However this causes a new issue where 1 syn 1 sader > 1 dps 1 sader.So, the syn effect will apply to themselves in that situation, this will solve syn doing low damage in said setup. Major complaint is when a party is 1 syn 2 dps, the syn is upset with their low damage. They intend to reduce the gap between syn and pure dps.class used to be pure dps and syn tacked on down the line) What to do about synergy classes who people fund a ton into and ultimately it's still weaker than a pure dps? (i.e.

dfo flauncher emblem

Dps increases are short-term fixes, they plan to do proper reworks later on.

  • Character dps buffs aren't enough, they need reworks to make the characters more fun.
  • He wanted to make it a long-term plan but directors changed and couldn't achieve this. They decided at that time it was more important to just swap it to raw skill damage to get everyone into anton and then later they'll rework the classes to be specialized again, but the rework (swapping it to skill damage to specialized) would feel like a nerf.
  • Back when Anton came out they decided to release 2As and balance at the same time, as it would take more time.
  • They think dungeons need to change where status/hold immunity need to be removed, character dps will probably vary a bit more, but they can start to see different characters being more desirable to fill different roles with this.
  • Character balance must go hand in hand with dungeon changes.
  • They're assigning dedicated balance team moving forward (the people responsible used to be part of character design team where they would be used to make 3As/help balance dungeons) to avoid 0 balance patches during heavy content release should a ranged character do the same dps as a melee? should an easy character do same dps as a hard one?).
  • They want to balance, they're not actually able to figure out proper balance numbers quickly with proper nuance (i.e.
  • If the equipment registered in the Buff Enhancement window is not related to your buff skill, registering the equipment will not get any effects and you will not exceed the maximum level of the skill.Big Character Complaints B/S/D and Balance.
  • When registering equipment that increases the Buff Enhancement skill level, you must register items with the same skill acquisition level and equipment effect.
  • You can register Equipment items, Titles, Avatars, and Creatures in the Buff Enhancement Window.
  • After selecting a buff skill, you can register an item (Example: Abyss Equipment) with the option to strengthen the buff skill to achieve enhanced effects when using the buff skill.
  • If you use the designated buff skill while the equipment is registered in the Buff Enhancement window, you can get the same effect as using the buff skill while wearing the registered equipment.
  • Buffer characters (Crusaders, Enchantress) use Plate Armor equipment that can be obtained after Lv.
  • Pure DPS / Synergy characters use Abyss Equipment, acquired in the dungeon Operation: Hope and use it as Buff Enhancement equipment.
  • Buff skills can be enhanced by registering Switching Equipment in the Buff Enhancement window.















    Dfo flauncher emblem